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Art Lead

Work from home Full-time role Hiring

iLogos Game Studios provides solutions for mobile game developers no matter how challenging the project or task is. We’ve been around since 2006 and in that time frame, we have successfully completed 400+ projects and have become a partner of choice for EA, Sony, Disney, Rovio, Ubisoft, and many other companies. Our #ilogos_team unites professionals that love, live and breathe games we dare say. This is a place where you’ll find freedom of action and where bureaucracy and micromanagement are unheard of. Now we are growing rapidly and looking for professionals to join the team. Make your personal contribution to the games millions of people are playing; Develop yourself professionally in an atmosphere of trust and support; Work remotely from anywhere in the world on your own schedule; Get your support from teammates and the company. We’re looking for an Art Lead to lead, grow, and support our art teams across multiple projects. This role combines responsibility for hiring and team development, department budgeting and structure, and high-level artistic oversight throughout all active productions. What we’re looking for: 5+ years of experience in game art, including leadership responsibility on shipped projects Strong artistic sensibility and the ability to assess quality across 2D, 3D, animation, and related disciplines Solid understanding of art production pipelines and interdependencies Experience collaborating with cross-functional teams (art, tech, production, design) Strong managerial and communication skills, with the ability to present and defend decisions Proven experience in task scoping, budgeting, workload planning, and resource allocation Experience in hiring, onboarding, mentoring, and evaluating artists Excellent organizational skills, with the ability to balance multiple initiatives and teams simultaneously Nice to Have: Prior experience in outsourcing or service-based game development Familiarity with tools such as Jira, Trello, Figma Hands-on experience with game engines or art-production tools (Unity, Unreal, etc.) What the role is about: Hiring & Team Building Evaluate candidates across all art disciplines to build diverse, project-ready teams Mentor, develop, and support artists at all levels Maintain healthy team structure, professional growth paths, and consistent onboarding standards Budget & Department Management Plan and manage the art department’s budget, workload distribution, and staffing needs Ensure efficient allocation of resources across projects Track performance, productivity, and staffing gaps to maintain operational stability Proactively identify structural issues and implement improvements Collaborate with management on strategic scaling of the art function Project Oversight Oversee the visual quality, consistency, and timely delivery of art across all active projects Work closely with PMs, and cross-functional teams to ensure alignment with goals Review artwork, give actionable feedback, and safeguard quality standards Resolve artistic and production-related challenges early and efficiently Ensure all teams follow best practices, pipelines, and platform-specific constraints Working conditions: Our people are what we value the most at iLogos. We treat everyone with respect no matter where you are from or what you believe in. If you share our values which are Mastery, Maturity, Trust & Care, and Positive Mindset – we are a perfect match for each other! Join #ilogos_team and we guarantee you an opportunity for growth, support, and an atmosphere of trust and care that feels more like a family. And as well: Work remotely from anywhere in the world. Flexible working hours. 20 paid days off.

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